Wednesday, April 22, 2015

The Hard Part is Over.

I started writing the script for my first video entry two months ago.

Since then, it's been nothing but rehearse, rewrite, rewrite, rewrite, rewrite, take care of my baby boy and OH... somewhere along the line, I got it in my head to include in the video, an animation of my own design; Something I knew nothing about.
Sneak Peek!

But I wanted to know something about it.

I'm a curious sort who is bent on making things himself.

Just like Photoshop and Illustrator before this, to say that Blender has a steep learning curve isn't really explaining the whole experience thoroughly. I've grown accustomed to Photoshop and Illustrator. I have reached a point in using it where, though not exactly "fluent" in the language of the software, I can at least ask where the bathroom is without sounding like a caveman. When I took that trip to the land of Blender, I not only had to re-learn how to use the mouse (that's the easy part), I also had to keep in mind that I'm no longer working in a two dimensional environment, and remember to appreciate the local custom of working in a three dimensional one.

The experience is not unlike transitioning from driving a Fiat to piloting a 747.

"Hi! Remember Me? You said you'd get back to me all those years ago."
Blender has a ridiculously steep learning curve. That point is only emphasized by the lack of online tutorials. Blender doesn't have legions of experts peppered about the web like Abduzeedo or Chris Spooner. The only resources I could find were on YouTube, and all of them, whether they were addressing novices or experts, weren't telling me what I needed to hear. I had to guess and fudge and get close to what I envisioned, but conceding to time constraints because at the end of the day, what I needed was something so simple, and it has taken me several weeks to get there.

But, it's finished...inasmuch as something can be completed by someone with limited knowledge. It's finished, and it's adequate, which if I look at it another way, it's freaking awesome! The heavy lifting is done and the hard part is over. I am now on to the second stage of making a video, actually shooting the video.

For the editing process, I decided to go with Lightworks; an open source program that (IMO) bares closer resemblance to Windows Movie Maker 10 than the current version. I loved MM10. The learning curve for that wasn't as severe as Blender, but you did have to invest some time in using it. I used , and I loved it. Now, the latest version is made for people who just want to put music behind their vacation photos. I need something with a little more heft, which means I went with the latest version of Lightworks. Which means it's probably going to be a few more weeks of learning.

Why do I torture myself?

I do it because I love it. I do it because I want to publish something of just a little quality on my own.

I do it because I care...

...I do it for you.

Keep watching this space. Fairly adequate antics are coming your way in the near future.

Welcome to the 2 Penny Theater.